Atmosphir Developer Podcast 01
March 3rd, 2008

Download Podcast (mp3, 19:49, 9.1 MB)
Martin and I recently sat down to talk about the Atmosphir development process, the Game Developers Conference, and peripherals like Wii Fit. It’s about 20 minutes worth of insane ramblings, so feel free to listen to it in the background during work or your daily commute. You can also subscribe to the show via iTunes or rss, so you’ll automatically download future podcasts and videos to your desktop or iPod.
Do you agree/disagree with anything we’re talking about? Have any questions about Atmosphir that we’ll try to skillfully dodge and talk around in general terms? Feel free to leave them in the comments below, and we’ll try to answer them on a future show.
Thanks for listening!
Jeremy Says:
March 11th, 2008 at 7:43 am
Starting a podcast was a great idea. I look forward to listening to more! Now for my questions that you can skillfully dodge.
What platform(s) will Atmosphir be releasing on? If it comes out in Beta on PC/Mac, will there be a beta signup? Have user generated levels/content been considered? Will it have online features or co-op? Do you have any widgets, buttons, icons, or any other images that others can use to show support for the game on their website/blog? One last question that you don’t really need to dodge, will you be talking about Atmosphir when you come to speak at the AIGA in Oklahoma City?
Amy88 Says:
March 18th, 2008 at 1:33 pm
Here is my question: How big will the game world be? The last screenshots you posted look like there is a lot of space to cover. Is it a “sandbox” style game like Grand Theft Auto?
Martin Says:
March 19th, 2008 at 8:54 am
Hi Amy, we will answering your questions and Jeremy`s in the next podcast!
Thanks for listening..
Regards,
Martin